🥽 core-xr


user-757e1e 06 October, 2020, 12:28:15

Hi there! Is anyone here experienced in using pupil labs device in the experiment and then analysing the data with Matlab? I am to run my first experiment this way and would be grateful for a short chat to just tell me the basics of this type of analyses 🙂

user-a7ee70 07 October, 2020, 12:45:24

Hi We're new to the VR (HTC VIVE PRO) & Pupil labs add on. We work on Unity project (involves moving between different scenes) and try to implement eye-tracking into different scenes but it's not working properly (recording doesn't work when there's a scene preceding the calibration scene). We are not sure which prefabs we need to implement or do we need to make sure which scripts are attached to the scene? Is it possible to do calibration in one scene and then record in another scene? We've been through all info on pupil lab website, git and in here, we'd really appreciate (quick) HELP!

user-a4d37c 21 October, 2020, 14:04:27

Hi. Is the HTC Vive Binocular Add-on with 200 Hz running with Pupil Capture Version 1.23?

user-6e3d0f 23 October, 2020, 09:33:25

hi vr/ar experts. Is there anyway to export the gaze data recorded by the pupil labs addons to analyse them in Pupil Player? Like the workflow with Pupil Core where you record the eye movements and the world camera and can analyse them in Pupil Player. Is there a similar way of doing it for the VR version?

user-15acf4 27 October, 2020, 12:30:12

I'm having a problem with calibration - the error message says there isn't enough data for successful calibration (always less than 65%). I've tried it with several people (set of eyes) numerous times, and also adjusted the eye-tracker positions/angles several times but it didn't help. One possible issue I suspect could be the calibration method - our VR developer embedded a 12-point calibration scene in our simulation, while the hmd-eyes is a 15-point method (3 extra calibration points for depth). Our calibration scene also proceeds a bit quicker than hmd-eyes - could this have anything to do with the eye-tracker not reaching its data threshold? Has anyone experienced and/or solved a similar issue?

mpk 29 October, 2020, 13:09:56

@user-15acf4 this could be the issue. Have you tried our default demos

mpk 29 October, 2020, 13:09:59

?

End of October archive